Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FLandscapeTextureAtlas > API/Runtime/Engine/FLandscapeTextureAtlas/FAllocation
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAllocation () |
DistanceFieldAtlas.h | ||
FAllocation
(
UTexture2D* InTexture, |
DistanceFieldAtlas.h |
FAllocation()
| Name | FAllocation |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/DistanceFieldAtlas.h |
| Include Path | #include "DistanceFieldAtlas.h" |
| Source | /Engine/Source/Runtime/Engine/Private/DistanceFieldAtlas.cpp |
FAllocation()
FAllocation(UTexture2D *, uint32)
| Name | FAllocation |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/DistanceFieldAtlas.h |
| Include Path | #include "DistanceFieldAtlas.h" |
| Source | /Engine/Source/Runtime/Engine/Private/DistanceFieldAtlas.cpp |
FAllocation
(
UTexture2D * InTexture,
uint32 InVisibilityChannel
)