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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FLODMask
Syntax
uint16 LODIndex0: 7
Remarks
Assumes a max lod index of 127. In fact MAX_STATIC_MESH_LODS is 8 so we could use 3 bits per LODIndex and fit in a uint8 here.
Assumes a max lod index of 127.
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FLODMask
uint16 LODIndex0: 7
Assumes a max lod index of 127. In fact MAX_STATIC_MESH_LODS is 8 so we could use 3 bits per LODIndex and fit in a uint8 here.
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