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API > API/Runtime > API/Runtime/Engine
| Name | FLODBurstFired |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/ParticleEmitterInstances.h |
| Include Path | #include "ParticleEmitterInstances.h" |
Syntax
struct FLODBurstFired
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Fired | TArray< bool > | ParticleEmitterInstances.h |