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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FKSkinnedLevelSetElem
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetWeightedLevelSet
(
TRefCountPtr< Chaos::TWeightedLatticeImplicitObject< Chaos::FLevelSet > >&& InWeightedLevelSet |
PhysicsEngine/SkinnedLevelSetElem.h | ||
void SetWeightedLevelSet
(
TUniquePtr< Chaos::TWeightedLatticeImplicitObject< Chaos::FLevelSet > >&& InWeightedLevelSet |
PhysicsEngine/SkinnedLevelSetElem.h |
SetWeightedLevelSet(TRefCountPtr< Chaos::TWeightedLatticeImplicitObject< Chaos::FLevelSet > > &&)
| Name | SetWeightedLevelSet |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/SkinnedLevelSetElem.h |
| Include Path | #include "PhysicsEngine/SkinnedLevelSetElem.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Collision/KAggregateGeom.cpp |
void SetWeightedLevelSet
(
TRefCountPtr < Chaos::TWeightedLatticeImplicitObject < Chaos::FLevelSet > > && InWeightedLevelSet
)
SetWeightedLevelSet(TUniquePtr< Chaos::TWeightedLatticeImplicitObject< Chaos::FLevelSet > > &&)
| Name | SetWeightedLevelSet |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/SkinnedLevelSetElem.h |
| Include Path | #include "PhysicsEngine/SkinnedLevelSetElem.h" |
void SetWeightedLevelSet
(
TUniquePtr < Chaos::TWeightedLatticeImplicitObject < Chaos::FLevelSet > > && InWeightedLevelSet
)