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| Name | FJointSetup |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsChaos/ImmediatePhysicsJointHandle_Chaos.h |
| Include Path | #include "Physics/ImmediatePhysics/ImmediatePhysicsChaos/ImmediatePhysicsJointHandle_Chaos.h" |
Syntax
struct FJointSetup
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FJointSetup () |
Physics/ImmediatePhysics/ImmediatePhysicsChaos/ImmediatePhysicsJointHandle_Chaos.h | ||
FJointSetup
(
const Chaos::FPBDJointSettings& InConstraintSettings, |
Physics/ImmediatePhysics/ImmediatePhysicsChaos/ImmediatePhysicsJointHandle_Chaos.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Actor1 | FActorHandle * | Physics/ImmediatePhysics/ImmediatePhysicsChaos/ImmediatePhysicsJointHandle_Chaos.h | ||
| Actor2 | FActorHandle * | Physics/ImmediatePhysics/ImmediatePhysicsChaos/ImmediatePhysicsJointHandle_Chaos.h | ||
| ConstraintSettings | Chaos::FPBDJointSettings | Physics/ImmediatePhysics/ImmediatePhysicsChaos/ImmediatePhysicsJointHandle_Chaos.h |