| DampingRatio |
float |
Damping ratio - only used when the type is set to SpringDamper. |
Animation/BlendSpace.h |
- EditAnywhere
- Category=Parameter
- Meta=(ClampMin="0", EditCondition="InterpolationType == EFilterInterpolationType::BSIT_SpringDamper && InterpolationTime > 0")
|
| InterpolationTime |
float |
Smoothing Time used to move smoothly across the blendpsace from the current parameters to the target parameters. |
Animation/BlendSpace.h |
- EditAnywhere
- DisplayName="Smoothing Time"
- Category=Parameter
- Meta=(ClampMin="0")
|
| InterpolationType |
TEnumAsByte< EFilterInterpolationType > |
Type of smoothing used for filtering the input value to decide how to get to target. |
Animation/BlendSpace.h |
- EditAnywhere
- DisplayName="Smoothing Type"
- Category=Parameter
- Meta=(EditCondition="InterpolationTime > 0")
|
| MaxSpeed |
float |
Maximum speed, in real units. |
Animation/BlendSpace.h |
- EditAnywhere
- Category=Parameter
- Meta=(ClampMin="0")
|