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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FInstancedStaticMeshSceneProxyDe-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| InstancedStaticMeshSceneProxyDesc.h | |||
| InstancedStaticMeshSceneProxyDesc.h |
FInstancedStaticMeshSceneProxyDesc()
| Name | FInstancedStaticMeshSceneProxyDesc |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/InstancedStaticMeshSceneProxyDesc.h |
| Include Path | #include "InstancedStaticMeshSceneProxyDesc.h" |
FInstancedStaticMeshSceneProxyDesc()
FInstancedStaticMeshSceneProxyDesc(const UInstancedStaticMeshComponent *)
| Name | FInstancedStaticMeshSceneProxyDesc |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/InstancedStaticMeshSceneProxyDesc.h |
| Include Path | #include "InstancedStaticMeshSceneProxyDesc.h" |
| Source | /Engine/Source/Runtime/Engine/Private/InstancedStaticMesh.cpp |
FInstancedStaticMeshSceneProxyDesc
(
const UInstancedStaticMeshComponent *
)