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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FInstancedStaticMeshSceneProxy
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FInstancedStaticMeshSceneProxy
(
UInstancedStaticMeshComponent* InComponent, |
Initialization constructor. | Engine/InstancedStaticMesh.h | |
FInstancedStaticMeshSceneProxy
(
const FInstancedStaticMeshSceneProxyDesc& InDesc, |
Initialization constructor. | Engine/InstancedStaticMesh.h |
FInstancedStaticMeshSceneProxy(UInstancedStaticMeshComponent *, ERHIFeatureLevel::Type)
Description
Initialization constructor.
| Name | FInstancedStaticMeshSceneProxy |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/InstancedStaticMesh.h |
| Include Path | #include "Engine/InstancedStaticMesh.h" |
| Source | /Engine/Source/Runtime/Engine/Private/InstancedStaticMesh.cpp |
FInstancedStaticMeshSceneProxy
(
UInstancedStaticMeshComponent * InComponent,
ERHIFeatureLevel::Type InFeatureLevel
)
FInstancedStaticMeshSceneProxy(const FInstancedStaticMeshSceneProxyDesc &, ERHIFeatureLevel::Type)
Description
Initialization constructor.
| Name | FInstancedStaticMeshSceneProxy |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/InstancedStaticMesh.h |
| Include Path | #include "Engine/InstancedStaticMesh.h" |
| Source | /Engine/Source/Runtime/Engine/Private/InstancedStaticMesh.cpp |
FInstancedStaticMeshSceneProxy
(
const FInstancedStaticMeshSceneProxyDesc & InDesc,
ERHIFeatureLevel::Type InFeatureLevel
)