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API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
FInstancedStaticMeshRandomSeed |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Components/InstancedStaticMeshComponent.h |
| Include Path |
#include "Components/InstancedStaticMeshComponent.h" |
Syntax
USTRUCT ()
struct FInstancedStaticMeshRandomSeed
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| RandomSeed |
int32 |
|
Components/InstancedStaticMeshComponent.h |
|
| StartInstanceIndex |
int32 |
|
Components/InstancedStaticMeshComponent.h |
|