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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FInstanceUpdateCmdBuffer
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/PrimitiveInstanceUpdateCommand.h |
| Include | #include "PrimitiveInstanceUpdateCommand.h" |
| Source | /Engine/Source/Runtime/Engine/Private/InstancedStaticMesh.cpp |
void Edit&40;&41;
Remarks
Command that can't be in-lined and should cause full buffer rebuild.