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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FInstanceUpdateChangeSet
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FInstanceUpdateChangeSet
(
int32 InNumSourceInstances, |
Construct a full change set, with no delta (which will collect all enabled data). | InstanceData/InstanceUpdateChangeSet.h | |
FInstanceUpdateChangeSet
(
bool bInNeedFullUpdate, |
Construct a delta change set, but which can be forced to full using bInNeedFullUpdate. | InstanceData/InstanceUpdateChangeSet.h |
FInstanceUpdateChangeSet(int32, FInstanceDataFlags)
Description
Construct a full change set, with no delta (which will collect all enabled data).
| Name | FInstanceUpdateChangeSet |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/InstanceData/InstanceUpdateChangeSet.h |
| Include Path | #include "InstanceData/InstanceUpdateChangeSet.h" |
FInstanceUpdateChangeSet
(
int32 InNumSourceInstances,
FInstanceDataFlags InFlags
)
FInstanceUpdateChangeSet(bool, FInstanceAttributeTracker &&, int32)
Description
Construct a delta change set, but which can be forced to full using bInNeedFullUpdate.
| Name | FInstanceUpdateChangeSet |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/InstanceData/InstanceUpdateChangeSet.h |
| Include Path | #include "InstanceData/InstanceUpdateChangeSet.h" |
FInstanceUpdateChangeSet
(
bool bInNeedFullUpdate,
FInstanceAttributeTracker && InInstanceAttributeTracker,
int32 InNumSourceInstances
)