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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/InstanceDataSceneProxy.h |
| Include | #include "InstanceDataSceneProxy.h" |
Syntax
class FInstanceSceneDataImmutable
Remarks
Stores instance data that is immutable - i.e., it is never changed after construction, it can be held onto by the renderer through a shared pointer.
Constructors
| Type | Name | Description | |
|---|---|---|---|
FInstanceSceneDataImmutable
(
const TArray< FInstanceSceneDataBuffers::FCompressedSpatialHashItem >& InCompressedInstanceSpatialH... |
Functions
| Type | Name | Description | |
|---|---|---|---|
| const TArray< FInstanceSceneDataBuffers::FCompressedSpatialHashItem > & |