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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FInstanceAttributeTracker > API/Runtime/Engine/FInstanceAttributeTracker/FDeltaRange
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDeltaRange () |
InstancedStaticMesh/InstanceAttributeTracker.h | ||
FDeltaRange
(
bool bInFullUpdate, |
InstancedStaticMesh/InstanceAttributeTracker.h |
FDeltaRange()
| Name | FDeltaRange |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/InstancedStaticMesh/InstanceAttributeTracker.h |
| Include Path | #include "InstancedStaticMesh/InstanceAttributeTracker.h" |
FDeltaRange()
FDeltaRange(bool, int32, const FInstanceAttributeTracker *)
| Name | FDeltaRange |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/InstancedStaticMesh/InstanceAttributeTracker.h |
| Include Path | #include "InstancedStaticMesh/InstanceAttributeTracker.h" |
FDeltaRange
(
bool bInFullUpdate,
int32 InNumItems,
const FInstanceAttributeTracker * InInstanceUpdateTracker
)