Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FInstanceAttributeTracker > API/Runtime/Engine/FInstanceAttributeTracker/FDeltaRange
Iterator for traversing the range of Items that need update. Provides two indexes:
The sparse Index of the source & destination data
The continuous Item Index that represents the linear index into the copied data.
| Name | FConstIterator |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/InstancedStaticMesh/InstanceAttributeTracker.h |
| Include Path | #include "InstancedStaticMesh/InstanceAttributeTracker.h" |
Syntax
struct FConstIterator
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FConstIterator
(
FAnyValidIterator< IteratorMask >&& InIt |
InstancedStaticMesh/InstanceAttributeTracker.h | ||
FConstIterator
(
int32 InIndex, |
InstancedStaticMesh/InstanceAttributeTracker.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bUseIterator | bool | InstancedStaticMesh/InstanceAttributeTracker.h | ||
| It | FAnyValidIterator< IteratorMask > | InstancedStaticMesh/InstanceAttributeTracker.h | ||
| ItemIndex | int32 | InstancedStaticMesh/InstanceAttributeTracker.h | ||
| MaxNum | int32 | InstancedStaticMesh/InstanceAttributeTracker.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 GetIndex() |
Get the index of the data in the source / destination arrays. | InstancedStaticMesh/InstanceAttributeTracker.h | |
int32 GetItemIndex() |
Get the continuous index of the data item in the collected item array. | InstancedStaticMesh/InstanceAttributeTracker.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
operator bool() |
InstancedStaticMesh/InstanceAttributeTracker.h | ||
void operator++() |
InstancedStaticMesh/InstanceAttributeTracker.h |