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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/InputKeyEventArgs.h |
| Include | #include "InputKeyEventArgs.h" |
Syntax
struct FInputKeyEventArgs
Variables
| Type | Name | Description | |
|---|---|---|---|
| float | AmountDepressed | For analog keys, the depression percent. | |
| bool | bIsTouchEvent | Input came from a touch surface.This may be a faked mouse button from touch. | |
| int32 | ControllerId | The controller which the key event is from. | |
| EInputEvent | Event | The type of event which occurred. | |
| FInputDeviceId | InputDevice | The input device which this key event is from. | |
| FKey | Key | The type of event which occurred. | |
| FViewport * | Viewport | The viewport which the key event is from. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FInputKeyEventArgs
(
FViewport* InViewport, |
|||
FInputKeyEventArgs
(
FViewport* InViewport, |
|||
FInputKeyEventArgs
(
FViewport* InViewport, |
|||
FInputKeyEventArgs
(
FViewport* InViewport, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | IsGamepad () |