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| Name | FInputAlphaBoolBlend |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/InputScaleBias.h |
| Include Path | #include "Animation/InputScaleBias.h" |
Syntax
USTRUCT (BlueprintType )
struct FInputAlphaBoolBlend
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FInputAlphaBoolBlend() |
Animation/InputScaleBias.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AlphaBlend | FAlphaBlend | Animation/InputScaleBias.h |
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| bInitialized | bool | Animation/InputScaleBias.h |
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| BlendInTime | float | Animation/InputScaleBias.h |
|
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| BlendOption | EAlphaBlendOption | Animation/InputScaleBias.h |
|
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| BlendOutTime | float | Animation/InputScaleBias.h |
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| CustomCurve | TObjectPtr< UCurveFloat > | Animation/InputScaleBias.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
float ApplyTo
(
bool bEnabled, |
Animation/InputScaleBias.h | ||
void Reinitialize() |
Animation/InputScaleBias.h | ||
| Animation/InputScaleBias.h | |||
bool Serialize
(
FStructuredArchive::FSlot Slot |
Animation/InputScaleBias.h |