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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FInitBodySpawnParams
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FInitBodySpawnParams
(
const UPrimitiveComponent* PrimComp |
PhysicsEngine/BodyInstance.h | ||
FInitBodySpawnParams
(
bool bInStaticPhysics, |
PhysicsEngine/BodyInstance.h |
FInitBodySpawnParams(const UPrimitiveComponent *)
| Name | FInitBodySpawnParams |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodyInstance.h |
| Include Path | #include "PhysicsEngine/BodyInstance.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodyInstance.cpp |
FInitBodySpawnParams
(
const UPrimitiveComponent * PrimComp
)
FInitBodySpawnParams(bool, bool)
| Name | FInitBodySpawnParams |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodyInstance.h |
| Include Path | #include "PhysicsEngine/BodyInstance.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodyInstance.cpp |
FInitBodySpawnParams
(
bool bInStaticPhysics,
bool bInPhysicsTypeDeterminesSimulation
)