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Private base class necessary to keep friend access to FBodyInstance.
| Name | FInitBodiesHelperBaseInternal |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodyInstance.h |
| Include Path | #include "PhysicsEngine/BodyInstance.h" |
Syntax
struct FInitBodiesHelperBaseInternal
Derived Classes
Functions
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetBodyInstanceExternalCollisionProfileBodySetup
(
FBodyInstance* BodyInstance, |
PhysicsEngine/BodyInstance.h | ||
void UpdateBodyInstanceSolverAsyncDeltaTime
(
FBodyInstance* BodyInstance |
PhysicsEngine/BodyInstance.h |