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Unreal Engine C++ API Reference > Runtime > Engine
Inheritance Hierarchy
- FInGameCycleCounter
- FInGameScopedCycleCounter
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/InGamePerformanceTracker.h |
Include | #include "InGamePerformanceTracker.h" |
Syntax
class FInGameScopedCycleCounter : public FInGameCycleCounter
Constructors
Type | Name | Description | |
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FInGameScopedCycleCounter
(
UWorld* InWorld, |
Destructors
Type | Name | Description | |
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