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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FImportanceTexture
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Default constructor, must Initialize before use | Kismet/ImportanceSamplingLibrary.h | ||
FImportanceTexture
(
const FImportanceTexture& Other |
Kismet/ImportanceSamplingLibrary.h | ||
FImportanceTexture
(
FImportanceTexture&& Other |
Kismet/ImportanceSamplingLibrary.h | ||
FImportanceTexture
(
UTexture2D* SourceTexture, |
Constructor with initialization | Kismet/ImportanceSamplingLibrary.h |
FImportanceTexture()
Description
Default constructor, must Initialize before use
| Name | FImportanceTexture |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Kismet/ImportanceSamplingLibrary.h |
| Include Path | #include "Kismet/ImportanceSamplingLibrary.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Kismet/ImportanceSamplingLibrary.cpp |
FImportanceTexture()
FImportanceTexture(const FImportanceTexture &)
| Name | FImportanceTexture |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Kismet/ImportanceSamplingLibrary.h |
| Include Path | #include "Kismet/ImportanceSamplingLibrary.h" |
FImportanceTexture
(
const FImportanceTexture & Other
)
FImportanceTexture(FImportanceTexture &&)
| Name | FImportanceTexture |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Kismet/ImportanceSamplingLibrary.h |
| Include Path | #include "Kismet/ImportanceSamplingLibrary.h" |
FImportanceTexture
(
FImportanceTexture && Other
)
FImportanceTexture(UTexture2D *, TEnumAsByte< EImportanceWeight::Type >)
Description
Constructor with initialization
| Name | FImportanceTexture |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Kismet/ImportanceSamplingLibrary.h |
| Include Path | #include "Kismet/ImportanceSamplingLibrary.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Kismet/ImportanceSamplingLibrary.cpp |
FImportanceTexture
(
UTexture2D * SourceTexture,
TEnumAsByte < EImportanceWeight::Type > WeightingFunc
)