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Unreal Engine C++ API Reference > Runtime > Engine > FImageUtils > ImageResize
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ImageUtils.h |
Include | #include "ImageUtils.h" |
Source | /Engine/Source/Runtime/Engine/Private/ImageUtils.cpp |
static void ImageResize
&40;
int32 SrcWidth,
int32 SrcHeight,
const TArrayView< const FColor > & SrcData,
int32 DstWidth,
int32 DstHeight,
const TArrayView< FColor > & DstData,
bool bLinearSpace,
bool bForceOpaqueOutput
&41;
Remarks
Resizes the given image using a simple average filter and stores it in the destination array. This version constrains aspect ratio. Accepts TArrayViews but requires that DstData be pre-sized appropriately
Resizes the given image using a simple average filter and stores it in the destination array. This version constrains aspect ratio. Accepts TArrayViews but requires that DstData be pre-sized appropriately
Parameters
Name | Description |
---|---|
SrcWidth | Source image width. |
SrcHeight | Source image height. |
SrcData | Source image data. |
DstWidth | Destination image width. |
DstHeight | Destination image height. |
DstData | Destination image data. (must already be sized to DstWidth*DstHeight) |
bLinearSpace | Output in linear space instead of sRGB. |
bForceOpaqueOutput | Always output 255 for the alpha channel. |
SrcWidth | Source image width. |
SrcHeight | Source image height. |
SrcData | Source image data. |
DstWidth | Destination image width. |
DstHeight | Destination image height. |
DstData | Destination image data. (must already be sized to DstWidth*DstHeight) |