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Unreal Engine C++ API Reference > Runtime > Engine > FImageUtils
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ImageUtils.h |
Include | #include "ImageUtils.h" |
Source | /Engine/Source/Runtime/Engine/Private/ImageUtils.cpp |
static bool ExportRenderTarget2DAsHDR
&40;
UTextureRenderTarget2D &42; TexRT,
FArchive & Ar
&41;
Remarks
Exports a UTextureRenderTarget2D as an HDR image on the disk. HDR is very low quality, prefer EXR or PNG instead Deprecated. Prefer GetRenderTargetImage. Export operation success or failure.
Parameters
Name | Description |
---|---|
TexRT | The render target to export |
Ar | Archive to fill with data. |