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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FImageUtils
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ImageUtils.h |
| Include | #include "ImageUtils.h" |
| Source | /Engine/Source/Runtime/Engine/Private/ImageUtils.cpp |
static UTexture2D &42; CreateTexture2D
&40;
int32 SrcWidth,
int32 SrcHeight,
const TArray< FColor > & SrcData,
UObject &42; Outer,
const FString & Name,
const EObjectFlags & Flags,
const FCreateTexture2DParameters & InParams
&41;
Remarks
Creates a 2D texture from a array of raw color data. Returns a pointer to the constructed 2D texture object.
Parameters
| Name | Description |
|---|---|
| SrcWidth | Source image width. |
| SrcHeight | Source image height. |
| SrcData | Source image data. |
| Outer | Outer for the texture object. |
| Name | Name for the texture object. |
| Flags | Object flags for the texture object. |
| InParams | Params about how to set up the texture. |