Navigation
API > API/Runtime > API/Runtime/Engine
Primitive uniform buffer containing only identity transforms.
| Name | FIdentityPrimitiveUniformBuffer |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/PrimitiveUniformShaderParameters.h |
| Include Path | #include "PrimitiveUniformShaderParameters.h" |
Syntax
class FIdentityPrimitiveUniformBuffer : public TUniformBuffer< FPrimitiveUniformShaderParameters >
Inheritance Hierarchy
- FRenderResource → TUniformBuffer → FIdentityPrimitiveUniformBuffer
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void InitContents() |
PrimitiveUniformShaderParameters.h |