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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FISMInstanceUpdateChangeSet
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetInstanceTransforms
(
TStridedView< FMatrix > InInstanceTransforms |
InstancedStaticMesh/ISMInstanceUpdateChangeSet.h | ||
void SetInstanceTransforms
(
TStridedView< FMatrix > InInstanceTransforms, |
InstancedStaticMesh/ISMInstanceUpdateChangeSet.h | ||
void SetInstanceTransforms
(
TStridedView< FMatrix > InInstanceTransforms, |
This version produces the bounds of the gathered transforms as a side-effect. | InstancedStaticMesh/ISMInstanceUpdateChangeSet.h |
SetInstanceTransforms(TStridedView< FMatrix >)
| Name | SetInstanceTransforms |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/InstancedStaticMesh/ISMInstanceUpdateChangeSet.h |
| Include Path | #include "InstancedStaticMesh/ISMInstanceUpdateChangeSet.h" |
| Source | /Engine/Source/Runtime/Engine/Private/InstancedStaticMesh/ISMInstanceUpdateChangeSet.cpp |
void SetInstanceTransforms
(
TStridedView < FMatrix > InInstanceTransforms
)
SetInstanceTransforms(TStridedView< FMatrix >, const FVector)
| Name | SetInstanceTransforms |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/InstancedStaticMesh/ISMInstanceUpdateChangeSet.h |
| Include Path | #include "InstancedStaticMesh/ISMInstanceUpdateChangeSet.h" |
| Source | /Engine/Source/Runtime/Engine/Private/InstancedStaticMesh/ISMInstanceUpdateChangeSet.cpp |
void SetInstanceTransforms
(
TStridedView < FMatrix > InInstanceTransforms,
const FVector Offset
)
SetInstanceTransforms(TStridedView< FMatrix >, FBox const &, FBox &)
Description
This version produces the bounds of the gathered transforms as a side-effect.
| Name | SetInstanceTransforms |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/InstancedStaticMesh/ISMInstanceUpdateChangeSet.h |
| Include Path | #include "InstancedStaticMesh/ISMInstanceUpdateChangeSet.h" |
| Source | /Engine/Source/Runtime/Engine/Private/InstancedStaticMesh/ISMInstanceUpdateChangeSet.cpp |
void SetInstanceTransforms
(
TStridedView < FMatrix > InInstanceTransforms,
FBox const & InInstanceBounds,
FBox & OutGatheredBounds
)