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Unreal Engine C++ API Reference > Runtime > Engine > FHitProxyId > FHitProxyId
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/HitProxies.h |
Include | #include "HitProxies.h" |
FHitProxyId
&40;
int32 InIndex
&41;
Remarks
Initialization constructor.