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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FHierarchicalStaticMeshSceneProx-
- FPrimitiveSceneProxy::ApplyWorldOffset()
- FHierarchicalStaticMeshSceneProxy::ApplyWorldOffset()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/HierarchicalStaticMeshSceneProxy.h |
| Include | #include "HierarchicalStaticMeshSceneProxy.h" |
| Source | /Engine/Source/Runtime/Engine/Private/HierarchicalInstancedStaticMesh.cpp |
virtual void ApplyWorldOffset
&40;
FVector InOffset
&41;
Remarks
Shifts primitive position and all relevant data by an arbitrary delta. Called on world origin changes
Parameters
| Name | Description |
|---|---|
| InOffset | The delta to shift by |