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API > API/Runtime > API/Runtime/Engine
| Name | FHardwareInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/HardwareInfo.h |
| Include Path | #include "HardwareInfo.h" |
Syntax
struct FHardwareInfo
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static const FString GetHardwareDetailsString() |
Get the full details of hardware information which has been registered in string format | HardwareInfo.h | |
| Get the hardware info detail you wanted to keep track of. | HardwareInfo.h | ||
| Register with the hardware info a detail which we may want to keep track of | HardwareInfo.h |