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API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
FHLODCreationContext |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Public/WorldPartition/HLOD/IWorldPartitionHLODUtilities.h |
| Include Path |
#include "WorldPartition/HLOD/IWorldPartitionHLODUtilities.h" |
Syntax
struct FHLODCreationContext
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| ActorReferences |
TArray< FWorldPartitionReference > |
|
WorldPartition/HLOD/IWorldPartitionHLODUtilities.h |
|
| HLODActorDescs |
TMap< FName, FWorldPartitionHandle > |
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WorldPartition/HLOD/IWorldPartitionHLODUtilities.h |
|