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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ComponentRecreateRenderStateContext.h |
| Include | #include "ComponentRecreateRenderStateContext.h" |
Syntax
class FGlobalComponentRecreateRenderStateContext
Remarks
Destroys render states for all components or for a provided list of components and then recreates them when this object is destroyed
Constructors
| Type | Name | Description | |
|---|---|---|---|
| Initialization constructor. | |||
FGlobalComponentRecreateRenderStateContext
(
const TArray< UActorComponent* >& InComponents |
Initialization constructor for a provided component list. |
Destructors
| Type | Name | Description | |
|---|---|---|---|
| Destructor |