Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FGeometryCollectionVertexFactory
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/GeometryCollectionRendering.h |
| Include | #include "GeometryCollectionRendering.h" |
| Source | /Engine/Source/Runtime/Engine/Private/GeometryCollectionRendering.cpp |
static void ValidateCompiledResult
(
const FVertexFactoryType * Type,
EShaderPlatform Platform,
const FShaderParameterMap & ParameterMap,
TArray < FString > & OutErrors
)