Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FGeometryCollectionVertexFactory-
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/GeometryCollectionRendering.h |
| Include | #include "GeometryCollectionRendering.h" |
void Bind
&40;
const FShaderParameterMap & ParameterMap
&41;