Navigation
API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/GeometryCacheVertexFactory.h |
| Include | #include "GeometryCacheVertexFactory.h" |
Syntax
struct FGeometryCacheVertexFactoryUserData
Remarks
The mesh batch element user data should point to an instance of this struct
Variables
| Type | Name | Description | |
|---|---|---|---|
| FShaderResourceViewRHIRef | ColorSRV | ||
| FUniformBufferRHIRef | ManualVertexFetchUniformBuffer | ||
| FVector3f | MeshExtension | ||
| FVector3f | MeshOrigin | Gpu vertex decompression parameters. | |
| const FVertexBuffer * | MotionBlurDataBuffer | ||
| FVector3f | MotionBlurDataExtension | ||
| FVector3f | MotionBlurDataOrigin | Motion blur parameters. | |
| FShaderResourceViewRHIRef | MotionBlurDataSRV | ||
| float | MotionBlurPositionScale | ||
| const FVertexBuffer * | PositionBuffer | ||
| FShaderResourceViewRHIRef | PositionSRV | ||
| FShaderResourceViewRHIRef | TangentXSRV | ||
| FShaderResourceViewRHIRef | TangentZSRV | ||
| FShaderResourceViewRHIRef | TexCoordsSRV | ||
| FGeometryCacheVertexFactoryUniformBufferParametersRef | UniformBuffer |