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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FGeometryCacheVertexFactoryUnifo-_1
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static zzFuncPtr zzAppendMemberGetPrev
(
zzFirstMemberId, |
GeometryCacheVertexFactory.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdMeshOrigin, |
GeometryCacheVertexFactory.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdMeshExtension, |
GeometryCacheVertexFactory.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdMotionBlurDataOrigin, |
GeometryCacheVertexFactory.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdMotionBlurDataExtension, |
GeometryCacheVertexFactory.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdMotionBlurPositionScale, |
GeometryCacheVertexFactory.h |
zzAppendMemberGetPrev(zzFirstMemberId, TArray< FShaderParametersMetadata::FMember > *)
| Name | zzAppendMemberGetPrev |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/GeometryCacheVertexFactory.h |
| Include Path | #include "GeometryCacheVertexFactory.h" |
static zzFuncPtr zzAppendMemberGetPrev
(
zzFirstMemberId,
TArray < FShaderParametersMetadata::FMember > *
)
zzAppendMemberGetPrev(zzNextMemberIdMeshOrigin, TArray< FShaderParametersMetadata::FMember > *)
| Name | zzAppendMemberGetPrev |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/GeometryCacheVertexFactory.h |
| Include Path | #include "GeometryCacheVertexFactory.h" |
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdMeshOrigin,
TArray < FShaderParametersMetadata::FMember > * Members
)
zzAppendMemberGetPrev(zzNextMemberIdMeshExtension, TArray< FShaderParametersMetadata::FMember > *)
| Name | zzAppendMemberGetPrev |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/GeometryCacheVertexFactory.h |
| Include Path | #include "GeometryCacheVertexFactory.h" |
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdMeshExtension,
TArray < FShaderParametersMetadata::FMember > * Members
)
zzAppendMemberGetPrev(zzNextMemberIdMotionBlurDataOrigin, TArray< FShaderParametersMetadata::FMember > *)
| Name | zzAppendMemberGetPrev |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/GeometryCacheVertexFactory.h |
| Include Path | #include "GeometryCacheVertexFactory.h" |
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdMotionBlurDataOrigin,
TArray < FShaderParametersMetadata::FMember > * Members
)
zzAppendMemberGetPrev(zzNextMemberIdMotionBlurDataExtension, TArray< FShaderParametersMetadata::FMember > *)
| Name | zzAppendMemberGetPrev |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/GeometryCacheVertexFactory.h |
| Include Path | #include "GeometryCacheVertexFactory.h" |
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdMotionBlurDataExtension,
TArray < FShaderParametersMetadata::FMember > * Members
)
zzAppendMemberGetPrev(zzNextMemberIdMotionBlurPositionScale, TArray< FShaderParametersMetadata::FMember > *)
| Name | zzAppendMemberGetPrev |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/GeometryCacheVertexFactory.h |
| Include Path | #include "GeometryCacheVertexFactory.h" |
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdMotionBlurPositionScale,
TArray < FShaderParametersMetadata::FMember > * Members
)