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Unreal Engine C++ API Reference > Runtime > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/GeomTools.h |
Include | #include "GeomTools.h" |
Source | /Engine/Source/Runtime/Engine/Private/GeomTools.cpp |
namespace FGeomTools
{
void FGeomTools&58;&58;Split2DPolysWithPlane
&40;
FUtilPoly2DSet & PolySet,
const FPlane & Plane,
const FColor & ExteriorVertColor,
const FColor & InteriorVertColor
&41;
}
Remarks
Split 2D polygons with a 3D plane.