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Unreal Engine C++ API Reference > Runtime > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/GeomTools.h |
Include | #include "GeomTools.h" |
Source | /Engine/Source/Runtime/Engine/Private/GeomTools.cpp |
namespace FGeomTools
{
void FGeomTools&58;&58;GetClippableStaticMeshTriangles
&40;
TArray< FClipSMTriangle > & OutClippableTriangles,
const UStaticMesh &42; StaticMesh
&41;
}
Remarks
Extracts the triangles from a static-mesh as clippable triangles.