Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FGenericVideoRecordingSystem
- IVideoRecordingSystem::GetCurrentRecordingSeconds()
- FGenericVideoRecordingSystem::GetCurrentRecordingSeconds()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/VideoRecordingSystem.h |
Include | #include "VideoRecordingSystem.h" |
virtual float GetCurrentRecordingSeconds&40;&41; const
Remarks
Returns the current length of time the of the recording, up to RecordingLengthSeconds.