Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FGameModeEvents
Match state has changed via SetMatchState()
| Name | FGameModeMatchStateSetEvent |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/GameModeBase.h |
| Include Path | #include "GameFramework/GameModeBase.h" |
Syntax
class FGameModeMatchStateSetEvent : public TBaseMulticastDelegate_OneParam< void, FName >
Inheritance Hierarchy
- TBaseMulticastDelegate_OneParam< void, FName > → FGameModeEvents::FGameModeMatchStateSetEvent