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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FGameDelegates
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/GameDelegates.h |
| Include | #include "GameDelegates.h" |
FPreCommitMapChangeDelegate & GetPreCommitMapChangeDelegate()
Remarks
Called when pre/post committing a map change at runtime.