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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FGPUSortManager
Holds data relative to client systems of the GPU sort manager.
| Name | FCallbackInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/GPUSortManager.h |
| Include Path | #include "GPUSortManager.h" |
Syntax
struct FCallbackInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Delegate | FGPUSortKeyGenDelegate | A delegate used to initialize the keys and values. | GPUSortManager.h | |
| Flags | EGPUSortFlags | The flag this client system might use when creating batches. | GPUSortManager.h | |
| Name | FName | The name of this client system. Used for GPU markers. | GPUSortManager.h |