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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FGPUSortManager
Information about the bindings for a given sort task.
| Name | FAllocationInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/GPUSortManager.h |
| Include Path | #include "GPUSortManager.h" |
Syntax
struct FAllocationInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BufferOffset | uint32 | The offset within BufferSRV where the sort task data starts. | GPUSortManager.h | |
| BufferSRV | FShaderResourceViewRHIRef | The buffer that will hold the final sorted values | GPUSortManager.h | |
| ElementIndex | int32 | The element index of the sort task within the batch. | GPUSortManager.h | |
| SortBatchId | int32 | The batch Id in which the sort task is grouped. | GPUSortManager.h |