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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FGPUSkinPassthroughVertexFactory
Description
Reset all added vertex attributes and SRVs. This doesn't reset the vertex factory itself. Call SetData() to do that.
| Name | ResetVertexAttributes |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/GPUSkinVertexFactory.h |
| Include Path | #include "GPUSkinVertexFactory.h" |
| Source | /Engine/Source/Runtime/Engine/Private/GPUSkinVertexFactory.cpp |
void ResetVertexAttributes
(
FRHICommandListBase & RHICmdList
)