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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FGPUSkinPassthroughVertexFactory
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/GPUSkinVertexFactory.h |
| Include | #include "GPUSkinVertexFactory.h" |
| Source | /Engine/Source/Runtime/Engine/Private/GPUSkinVertexFactory.cpp |
int32 GetAttributeStreamIndex
&40;
EVertexAtttribute InAttribute
&41; const
Remarks
Get the vertex stream index for a vertex attribute. This will be -1 for attributes that haven't been set in AddVertexAttributes(). It may also be -1 for attributes that are read through manual vertex fetch.