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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FGPUSkinPassthroughVertexFactory
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/GPUSkinVertexFactory.h |
| Include | #include "GPUSkinVertexFactory.h" |
Syntax
enum EVertexAtttribute
&123;
VertexPosition,
VertexTangent,
VertexColor,
VertexTexCoord0,
VertexTexCoord1,
VertexTexCoord2,
VertexTexCoord3,
VertexTexCoord4,
VertexTexCoord5,
VertexTexCoord6,
VertexTexCoord7,
NumAttributes,
&125;
Values
| Name | Description |
|---|---|
| VertexPosition | |
| VertexTangent | |
| VertexColor | |
| VertexTexCoord0 | |
| VertexTexCoord1 | |
| VertexTexCoord2 | |
| VertexTexCoord3 | |
| VertexTexCoord4 | |
| VertexTexCoord5 | |
| VertexTexCoord6 | |
| VertexTexCoord7 | |
| NumAttributes |
Remarks
Vertex attributes that we can override.