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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FGPUSkinCache
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGPUSkinCache
(
ERHIFeatureLevel::Type InFeatureLevel, |
GPUSkinCache.h | ||
FGPUSkinCache
(
ERHIFeatureLevel::Type InFeatureLevel, |
GPUSkinCache.h |
FGPUSkinCache(ERHIFeatureLevel::Type, UWorld *)
| Name | FGPUSkinCache |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/GPUSkinCache.h |
| Include Path | #include "GPUSkinCache.h" |
| Source | /Engine/Source/Runtime/Engine/Private/GPUSkinCache.cpp |
FGPUSkinCache
(
ERHIFeatureLevel::Type InFeatureLevel,
UWorld * InWorld
)
FGPUSkinCache(ERHIFeatureLevel::Type, bool, UWorld *)
| Name | FGPUSkinCache |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/GPUSkinCache.h |
| Include Path | #include "GPUSkinCache.h" |
FGPUSkinCache
(
ERHIFeatureLevel::Type InFeatureLevel,
bool bInRequiresMemoryLimit,
UWorld * InWorld
)