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Unreal Engine C++ API Reference > Runtime > Engine > FGPUSkinCache > DoDispatch
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/GPUSkinCache.h |
Include | #include "GPUSkinCache.h" |
Source | /Engine/Source/Runtime/Engine/Private/GPUSkinCache.cpp |
void DoDispatch
&40;
FRHICommandListImmediate & RHICmdList,
FGPUSkinCacheEntry &42; SkinCacheEntry,
int32 Section,
int32 RevisionNumber
&41;