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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FGPUBaseSkinVertexFactory
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGPUBaseSkinVertexFactory
(
const FInitializer& Initializer |
GPUSkinVertexFactory.h | ||
FGPUBaseSkinVertexFactory
(
ERHIFeatureLevel::Type InFeatureLevel, |
GPUSkinVertexFactory.h |
FGPUBaseSkinVertexFactory(const FInitializer &)
| Name | FGPUBaseSkinVertexFactory |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/GPUSkinVertexFactory.h |
| Include Path | #include "GPUSkinVertexFactory.h" |
| Source | /Engine/Source/Runtime/Engine/Private/GPUSkinVertexFactory.cpp |
FGPUBaseSkinVertexFactory
(
const FInitializer & Initializer
)
FGPUBaseSkinVertexFactory(ERHIFeatureLevel::Type, uint32, uint32, uint32, bool)
| Name | FGPUBaseSkinVertexFactory |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/GPUSkinVertexFactory.h |
| Include Path | #include "GPUSkinVertexFactory.h" |
FGPUBaseSkinVertexFactory
(
ERHIFeatureLevel::Type InFeatureLevel,
uint32 InNumBones,
uint32 InNumVertices,
uint32 InBaseVertexIndex,
bool bInUsedForPassthroughVertexFactory
)