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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FGPUBaseSkinVertexFactory
| Name | FUpdateScope |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/GPUSkinVertexFactory.h |
| Include Path | #include "GPUSkinVertexFactory.h" |
Syntax
class FUpdateScope
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FUpdateScope() |
GPUSkinVertexFactory.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Bone | FBoneBufferPool::FLockScope | GPUSkinVertexFactory.h | ||
| Cloth | FClothBufferPool::FLockScope | GPUSkinVertexFactory.h |