Navigation
API > API/Runtime > API/Runtime/Engine
Inheritance Hierarchy
- FGPUBaseSkinAPEXClothVertexFactory
- TGPUSkinAPEXClothVertexFactory
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/GPUSkinVertexFactory.h |
| Include | #include "GPUSkinVertexFactory.h" |
Syntax
class FGPUBaseSkinAPEXClothVertexFactory
Remarks
Vertex factory with vertex stream components for GPU-skinned and morph target streams
Variables
| Type | Name | Description | |
|---|---|---|---|
| ClothShaderType | ClothShaderData |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FGPUBaseSkinAPEXClothVertexFactory
(
uint32 InNumInfluencesPerVertex |
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| FShaderResourceViewRHIRef | Get buffer containing cloth influences. | ||
| const FShaderResourceViewRHIRef | |||
| uint32 | GetClothIndexOffset
(
uint32 VertexIndex, |
Get offset from vertex index to cloth influence index at a given vertex index. | |
| ClothShaderType & | Accessor | ||
| const ClothShaderType & | |||
| FGPUBaseSkinVertexFactory * | |||
| const FGPUBaseSkinVertexFactory * | |||
| bool | IsClothEnabled
(
EShaderPlatform Platform |
Classes
| Type | Name | Description | |
|---|---|---|---|
| ClothShaderType |
Constants
| Name | Description |
|---|---|
| ClothSimulDataBufferPool | Pool of buffers for clothing simulation data |