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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FGPUBaseSkinAPEXClothVertexFacto-
- FGPUBaseSkinAPEXClothVertexFactory::GetClothIndexOffset()
- TGPUSkinAPEXClothVertexFactory::GetClothIndexOffset()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/GPUSkinVertexFactory.h |
| Include | #include "GPUSkinVertexFactory.h" |
virtual uint32 GetClothIndexOffset
(
uint32 VertexIndex,
uint32 LODBias
) const
Remarks
Get offset from vertex index to cloth influence index at a given vertex index. The offset will be constant for all vertices in the same section.